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Caleb Biddulph's avatar

I feel like there's some insight here, but I'm still pretty confused about exactly what it is.

I think my tentative conclusion is: some behaviors which at first seem to be well-described by "generically optimize for a certain outcome" are actually just surface-level imitation of other people's behaviors. We don't account for this enough and should consider it more often.

But I think there is still a "core of agency," i.e. a collection of general-purpose behaviors that can help us achieve many different goals. It's just smaller and simpler than we might naively think. One example of such a behavior is the heuristic to "check previous reasoning process for validity in some way," as Julian mentioned. To steelman your hypothesis, maybe even these basic metacognitive behaviors are socially learned at some point, like when elementary school teachers tell you to "solve the problem step by step" and "check your work for mistakes."

Another argument against the strongest version of your hypothesis: if I were locked in a room with a deck of cards and the rules of solitaire, I'm sure I could get better at solitaire. So must be possible to learn *some* things without social learning. Maybe this kind of learning is mostly limited to problems with sufficiently tight feedback loops?

People with higher "g" are more successful at achieving goals across many domains. Do you model these people at being better at picking up subtle patterns and turning them into heuristics (sort of like an ML model with more parameters or a more sample-efficient optimizer), rather than their brain implementing a better general-purpose agency algorithm than other people? These people probably can make do even with feedback loops that are much longer than a solitaire game, but they still rely to a large extent on social learning.

Kat_The_Vat's avatar

i enjoyed reading this 😸

you dont happen to be familiar with Codex do you? (not openai codex, different one)

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